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November 2022
Om
19 November 2022 - 14:21
Doom 2 intermission screen
Allmänt
Implemented messages alignment feature (left/centered).
Monsters no longer stuck in each other, even if placed in one spot in the map.
Added support for 16-bit sounds (thanks Fabian Greffrath).
Improved program portability for various case like running from read-only network drive and others (by Dasperal).
GUS patches location path can be specified by adding -gus_patches command line parameter (by Dasperal).
Savegames location path can be specified by adding -savedir command line parameter (by Dasperal).
Automap zoom/panning speed slightly increased.
Automap lines redrawing now more smooth, player arrow no longer shaking while movement.
Consolidated Keyboard and Mouse binding menus, multiple buttons can be binded to one action now (by Dasperal).
Other various performance and stability improvements.
FPS counter upgraded to Performance counter: now it able to show both FPS and segs/visplanes/sprites counters.
A hash table now used for faster spawning lookup (thanks Lee Killough).
Following improvements has been implemented to significantly increase rendering performance (thanks Lee Killough, Colin Phipps and Andrey Budko):.
Om Mig: